With the new updates in 4.15 and having the ability to bake blueprint to c++ on build, I was curious to see if there are any plans of implementing the ability to convert blueprint scripts to c++ while in the editor to allow for seamless transitioning from the blueprint to c++ workflow? A lot of times I like to start scripting something in blueprint due to its naturally quick iteration process. Then when I know that I’m getting the result I want, I can then transfer it to c++.
Any thoughts on this would be great.