Hi Am Tanveer Singh,Am 15 Years Old.Should I learn C++ Or Bluprint For Game Development In Unreal Engine.
both would be better.
Start with BP until you understand the Engine, extend to c++ afterwards.
Another vote for starting with Blueprints and learning C++ later.
Can I minimize the learning resources of c++ ?
cause its too heavy load , starting from blueprint and then c++ is best idea
but what can c++ do ? can someone give an example …
all games mostly have models and textures inside , probably 95 percent of what you see is modeling and texturing
how can c++ help when you have to model the dragon or animate him , or model the axe , table , teapot
i would like you to be more specific ,
how c++ does optimization of a whole stuff ?
examples would be great