Camera follows third character's rotations

Hi everybody, for my gameplay of third person character, I would like camera to stay behind my character while he turn with right or left arrow Keys. But I want pitch stay free ( controlled by mouse).

Anyone can help me to begin please ? With which nodes I must work ?

Thanks :slight_smile:

Yo, this should be what you need

“Rotation Rate” is a constant that allows you to control how fast the camera rotates behind the character

It wont allow you to rotate the camera around the character anymore, if you want that functionality too;
I can figure it out for you