We have the Editable checkbox which will expose a variable on the details panel…but…what would be really cool is if there was another checkbox that would be similar to the BlueprintReadOnly in C++ UPROPERTY that shows the value but grayed out, not changes allowed… I know its a VERY small thing because it can be exposed but just don’t change it! But, it would be nice… Thanks!
Sure, it could be… I’m thinking any variable. In my case, it was the spinning rotation of a planet orbit that was picked from random float. So, when I play in PIE I can see what the spinning rate is and fine tune things a little easier. Again, I could just mark editable, but then I could change it…use to it being greyed out when using the uproperty function.