Custom Ark "Transfer" System

Is there a way to replicate ARK’s cross-server system? I’d like to localize this and make it cross-island. Currently, I have downloads disabled on my server, making the transmitter useless. I feel that it’d be a neat little project to make it so you can upload a custom transmitter’s inventory to a local system, then download it somewhere else on the map.

I’ll most likely restrict this to only resources, so that this invincibility aspect can’t be abused. Can anybody point me in the right direction?

I’ll just write my own transfer system, with blackjack, and hookers!

No clue mod wise- still learning. But using the settings you can set
NoTributeDownloads=False
PreventDownloadSurvivors=False
PreventDownloadItems=False
PreventDownloadDinos=False
Into the GameUserSettings.ini
Then include -NoTransferFromFiltering -clusterid=77777 in the command line.
This allows uploads and downloads but prevents transfers between other servers keeping it on your server.

I’ll have to try that, that’d be a huge help (aside from the hidden BP abuse). As for with a mod, I was going to create a custom inventory to add item restrictions, then use a savegame BP to store two arrays, 1 of items, 1 of quantities.

Sorry to derail for a second it is possible to save files?? :o

You can create a save game and store pretty much anything. For my Alchemy mod, I save all player statistics via an enumeration array. It’s quite helpful.

https://docs.unrealengine.com/latest/INT/Gameplay/SaveGame/Blueprints/