ARCHVIZ: San Francisco Loft

Hi everyone! I’m Rob, from SOA Academy.
We’re working on a few archviz scenes in order to prepare a course. We’re trying to replicate in UE4 what we normally do with V-Ray/Corona.
We’re focusing on a good quality lighting (without artifacts, low lightmass render times, etc) and flexible shaders.
Here you can see a few shot of the San Francisco Loft WIP.





Updates

Another angle, still WIP :smiley: