I disabled and re-enabled the Gear VR Virtual Reality plugin in both 4.14 and 4.15 Preview 2 but still do not see the Gear VR nodes available in Blueprints.
I saw that too. It is weird that both oculus and unreal give reference to it when it doesn’t seem to be in the latest version (4.15 preview 2). None of the nodes show up and my gear vr plugin was always checked on. On the oculus page it also refers to a gear vr class blueprint. Maybe it is something for the future, but then again i don’t know why they would both have it up now if that is the case.
I’m also having this same issue. Just updated to 4.14 from 4.13. The blueprint notes we were using for Gear VR are not being found while working in the engine, although the code definitions still exist in the source code. Still investigating…
Yeah any engine code modification means doing it in source as the engine needs to be recompiled then. Real pity this was not fixed in 4.15 binary? Or was it?