StoryGraph quest and dialog editor for unreal engine.
I am create plugin which allows to create quests and dialogs in node base graph interface.
Github link: https://github.com/Deema35/StoryGraph
Demo game: https://cloud.mail.ru/public/J6Y2/gPCyFRBPG
This demo was created using this plugin.
w , a , s, d -move;
f - switch view;
e - use;
i - inventory;
j - journal;
Last edited by Deema_35; 12-26-2016 at
Круто , очень круто)
Осталось только разобраться)
That looks tremendous!
Will you make a guide / tutorial in english on how to use it?
(I can auto-translate from https://habrahabr.ru/post/318366/ but a lot gets lost in translation).
Last edited by Deema_35; 12-27-2016 at
could anyone make small youtube video to see how is it ? thanks btw for sharing such awesome work .
Plugin had to update, add save load function. Press ([ - save, ] - load).
very neat, please update when translated to english!
Nice graphs. But :/...
Compile of the plugin's Runtime and Editor binaries is failed on MacOS:
Im not expert but only 3 different type of that errors like 'enum class' etc. If you help me then I can to fix that 4 files sources (7 errors) and i will request commit to your repo with changes 'Add iOS and MacOS support'.
Full log is HERE
I have fixed this bugs. But can you chack this. Because I work on windows and I do not have those bugs.
Last edited by Deema_35; 02-01-2017 at
On macos compile successful. I've sent pull request with binaries who doesn't have dev.acc./xcode on mac.
Originally Posted by
Tested on 4.15 Preview 4 as well.
Update: Add export to XML file and import from XML file.
Hey - Bit of a Question does this work with Unreal 4.15?
It will work with UE 4.15, but you must recompile project for this version.
Last edited by Deema_35; 02-23-2017 at
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