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Thread: StoryGraph quest and dialog editor for unreal engine.

  1. #1
    2

    StoryGraph quest and dialog editor for unreal engine.



    I am create plugin which allows to create quests and dialogs in node base graph interface.

    Github link: https://github.com/Deema35/StoryGraph

    Demo game: https://cloud.mail.ru/public/J6Y2/gPCyFRBPG

    This demo was created using this plugin.

    control:
    w , a , s, d -move;
    f - switch view;
    e - use;
    i - inventory;
    j - journal;
    Last edited by Deema_35; 12-26-2016 at 03:03 PM.

  2. #2
    0
    Luminary
    Join Date
    Mar 2014
    Posts
    1,555
    This is pretty cool!

  3. #3
    0
    Круто , очень круто)
    Осталось только разобраться)

  4. #4
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    That looks tremendous!
    Will you make a guide / tutorial in english on how to use it?

    (I can auto-translate from https://habrahabr.ru/post/318366/ but a lot gets lost in translation).

  5. #5
    0
    I will create tutorial there https://github.com/Deema35/StoryGraph/wiki but slowly.
    Last edited by Deema_35; 12-27-2016 at 08:23 AM.

  6. #6
    0
    could anyone make small youtube video to see how is it ? thanks btw for sharing such awesome work .

  7. #7
    0
    really cool

  8. #8
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    Plugin had to update, add save load function. Press ([ - save, ] - load).

  9. #9
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    very neat, please update when translated to english!

    Thanks!

  10. #10
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    Nice graphs. But :/...
    Compile of the plugin's Runtime and Editor binaries is failed on MacOS:

    Im not expert but only 3 different type of that errors like 'enum class' etc. If you help me then I can to fix that 4 files sources (7 errors) and i will request commit to your repo with changes 'Add iOS and MacOS support'.

    Full log is HERE

  11. #11
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    I have fixed this bugs. But can you chack this. Because I work on windows and I do not have those bugs.
    Last edited by Deema_35; 02-01-2017 at 02:15 PM.

  12. #12
    0
    Quote Originally Posted by Deema_35 View Post
    I have fixed this bugs. But can you chack this. Because I work on windows and I do not have those bugs.
    On macos compile successful. I've sent pull request with binaries who doesn't have dev.acc./xcode on mac.
    Tested on 4.15 Preview 4 as well.

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