What is it?
ImageResizUEr is a one click Unreal Engine editor plugin that allows you to easily resize whole content directories of textures without exporting them, using a separate tool and then re-importing them. Can selective up- and/or down-sample to a target resolution, while ignoring any files that contain segments that should be ignored. Has a range of resampling algorithm options, and various ways of handling the texture edges.
But what does it look like?
Where do I get it?
You can get the current pay what you want version on itch.io
5.2
Crash when trying to resize down ‘any’ texture with default settings.
Assertion failed: bIsRoutingPostCompilation == false [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\TextureCompiler.cpp] [Line: 245] Registering a texture to the compile manager from inside a texture postcompilation is not supported and usually indicate that the previous async operation wasn’t completed (i.e. missing call to PreEditChange) before modifying a texture property.