Greetings fighters,
Howling Fury is a 2.5D versus fighting game project started only a few months ago taking its inspiration in franchises such as Street Fighter, The King of Fighters or Power Instinct (Gōketsuji Ichizoku) for example. The team counts only 2 members and we are looking to expand it by finding awesome coworkers and versus fighting lovers to collaborate with.
Howling Fury’s quick overview :
Howling Fury takes the basics of the versus fighting gender, introducing a 8 to 12 characters roster with different fighting styles (Shoto, Charge & Grappler). The player will have to master several combos per character and the different gameplay mechanics to take the advantage and defeat his opponent either in Arcade or Online mode. Howling Fury should offer the possibility to players to acces different game modes including at least Arcade, Online, Local-Versus and Training modes.
In term of design, we are aiming for something along the lines ofthe latest Street Fighter games, which means that we’re not necessarily looking for something realistic looking but more leaning toward japanese animation or comics at the very least.
Characters are approximately around 16.000 polygons and environments 300.000 polygons.
Who are we ? :
** Valentine** - Composer | Project Creator
Bumbleton - 2D Characters & Environments Designer
**Harjinder Malal **- 3D Environment Artist
**Chung-Jui Lee **- 3D Character Artist
What we are looking for :
- Roles we are looking to be filled asap -
**- (URGENT) Manga Artist(s) for Characters design, In-Game content & Promotional artworks (x1-2)
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(URGENT) 3D Modelers for Characters & Environments (x2-4)**
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Other Roles we are looking for -
**- Animators able to Rig and Skin 3D Models (Facial Animations a HUGE plus) (x3)
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UI Designer (x1)
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Sound Designer (x1)
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Programmers with nerves of steel (x2)**
If your job is not listed and you think you can help us, contact us anyway !
Notice that all positions are Royalty-based since we do not have any funds.
Serious and motivated people willing to give some of their time regularly ONLY. 6-8 hours dispatched through the week is expected.
Not necessary looking for total pro devs and artists but a little bit of experience would be appreciated. If you’re just getting started, if don’t have at least +1 year of experience or your art doesn’t match what we are looking for, please do not apply.
Please, check below our current achievements. It’s not much but more coming in a few days ! If you think that you can give us a hand, do not hesitate to drop us a message to bring this project to life !
CHARACTERS DESIGN (Early Concepts)** :**
Asim’s outfit redesign by Chung-Jui before modeling.
3D MODELS** :**
WRESTLER CHARACTER WORK IN PROGRESS.
EGYPTIAN CHARACTER WORK IN PROGRESS.
ENVIRONMENTS (Early Concepts)** :**
– TOKYO STREETS STAGE –
– SHANGHAI ROOFTOP STAGE –
- DANGEROUS SWAMP STAGE –
– ANCIENT PYRAMID STAGE –
– PRIVATE CLUB STAGE –
– FINAL STAGE –
MUSIC :
Thanks for reading !
Contact :
Or Inbox us here directly !