Voxel Planets

Is it possible to create whole voxel planets, that are a sphere in shape?
I want to be able to dig to the very core of the planet!

Thanks!

Everything is possible if you use right libraries. To be honest I had very similar idea, that’s where I was interested in Point Cloud Library. Dig inside kd-trees or octrees if you are interested in containers of large numbers of points. If you contact with me I can share some practical tricks I have learned trying to accomplish that.

I’m trying to do that with my spaceorbiz game.

The biggest issue I have found was the fact that unreal assumes Z is always up (which clearly is not the case on a spherical world)

http://.weebly.com/

Panda Studios is doing a planet thing as well…