Launching app fails on OSX - Intel HD 3000 graphics card

Hi!
Can anybody help out with this issue, please ? I know this is the “iOS” forum, but there is no “Desktop” or “Mac Development” forum.

I’ve compiled a desktop game for Mac, having ticked the checkbox targeting OpenGL3.

When I launch it, I get the following message:
Warning.png

And immediately after the game crashes.
This happens regardless of the OS version - Yosemite, El Capitan, etc.
It seems to have to do with the Intel HD 3000 graphics cards, that come installed in a certain batch of MacBook Pro’s.

I am aware of the Minimum Hardware Requirements for Running/Developing with the Engine. And that HD3000 GPUs are temporarily unsupported.

I can launch the game for OpenGL3 with all other older graphics cards, on Windows, but it is just this specific graphics card that is giving me nightmares. I am not using any next gen features. I really just need a simple build to test audio.

Has anyone got around to launching on the HD3000’s, or knows of a working solution/hack to at least have it running - even at a sluggish frame rate ?:o