Opening Console via function call and extracting all FName (android)

Hello as the title said i would like to know if it’s possible to open the console on an android game by calling a function from the shared library.so

Also i’ve been debugging and retrieved some FName from Breakpoint but it’s hard and not very good, is there any way to extract all FName on the fly from calling function from the libUnrealEngine3.so

I’m using frida framework and it’s only with the javascript API it’s very difficult and creating FString on the fly i have no idea yet…

Can someone with some hacking skill explain a bit in deph, also why UDK isn’t open source there is only UE4 on github.

~Regards, .