UE4 computer under $600 USD in 2016

Is this a good build for it money?

CPU: Intel Core i5-6600 3.3GHz Quad-Core Processor ($213.99 @ SuperBiiz)
Motherboard: Gigabyte GA-B150M-D3H DDR3 Micro ATX LGA1151 Motherboard ($104.31 @ Amazon)
Memory: Kingston 16GB (2 x 8GB) DDR3-1600 Memory ($69.99 @ Directron)
Storage: Toshiba 1TB 3.5" 7200RPM Internal Hard Drive ($47.88 @ OutletPC)
Video Card: Asus GeForce GTX 750 Ti 2GB STRIX Video Card ($113.98 @ Newegg)
Total: $550.15

I found similar specs (GeForce GTX 660 Ti + i5-3570 + 8GB RAM) with good performance in ‘[Official] Hardware Performance Survey’ thread.
But that was more than 2 years ago. Is it still okay now (in 2016)?
I plan to develop for mobile VR (Gear VR, daydream)

UPDATE. I bought this configuration. Performance test in UE4 here
CPU: Intel Core i5-6500 3.2GHz Quad-Core Processor ($198.88 @ OutletPC)
Motherboard: Gigabyte GA-B150M-D3H Micro ATX LGA1151 Motherboard ($87.49)
Memory: Kingston FURY 16GB (2 x 8GB) DDR4-2133 Memory ($73.67 @ NCIX US)
Storage: Samsung 250GB 2.5" Solid State Drive ($72.89 @ OutletPC)
Video Card: Asus GeForce GTX 750 Ti 2GB STRIX Video Card ($89.99 @ Newegg)
Total: $523 ($630 in my country)

The GPU is too weak compared to the rest.

Two good alternatives:

You should not go lower on the GPU than Radeon RX470 4GB. At this level more than 8 GB (of basic) system RAM is not worth it. As for processor it is mostly a decision of good single treaded performance with Intel or multi threaded performance with AMD. My advice would be Intel if you can afford an i5, otherwise go AMD.

Is GeForce GTX 960 powerful enough?

Not really … but I believe the 470 4G for about 199€/$ would be the smartest choice for this budget. It’s about 10% slower then the 480 and 1060, but 25% cheaper. Dont suggest the 960 or 380 anymore today - both cards will be legacy soon (actually the 960 already is) :slight_smile:

Yes, but do I need high-end GPU for development?

Why would you? Using a High-End GPU would make the process a bit faster, but it is not necessary. I know people who develop with a mid-range Notebook.
Besides, if you use a Mid-Range GPU you get a much better sense of how optimized your game is - in other words how most people will see and play your game :wink:

In my case I should go with Adreno 430 equivalent then (for mobile development):slight_smile:

Oh i didnt read that you develop for “mobile VR” … this makes things alot easier. Basically any low-end GPU will do since you will need to keep an eye on the performance for your target devices :slight_smile:

GPU is decent, but go for a GPU with 4 GB memory.

I have a Geforce GTX 760 and its powerfull enough… unless you want to go VR :smiley:

I know that it may seem odd but i am running at 1440x900 and creating simple levels with maybe 900 or so pre created assets it runs them just fine at 60 fps on a 550 ti i5 2400 and 8gb ram. I will admit that it is a sidscroller template game but i have large amounts of foliage in many of them.

Well, I juess I should be fine with 750 Ti for mobile phones.

I’m working on a GTX 760 as well, but really looking at upgrading. Got a 1440p display so with the graphics settings turned up, it chugs a bit when I go full screen on demanding scenes. It’s definitely good enough and doesn’t have any issues even on demanding scenes when working with the normal sized viewport. Also I haven’t played with demanding things like VXGI or large scale DFAO projects because of the GPU.

I would imagine you would be just fine because mobile quality on the 550 ti is pretty constant over 100 fps.

A 960 is much better than a 750. Even a 950 is much better than a 750: http://amzn.to/2cRA4Ti
(I don’t think you can reach for a 1060 under $600, though, but you can try: http://amzn.to/2cRAWYd )
That being said, you can probably save some money on the motherboard: http://amzn.to/2cagsuZ
If at all possible, go for SSD instead of spinny disk. 512 GB SSD is much better than 1 TB spinny: http://amzn.to/2cztcNY
You should probably also save $20 on the CPU and get the 6500 if you’re not going for the 6600K: http://amzn.to/2cfEsiZ

Finally: You forgot a case and power supply in the cost :slight_smile:

Update. Finally I have this configuration:
CPU: Intel Core i5-6500 3.2GHz Quad-Core Processor ($198.88 @ OutletPC)
Motherboard: Gigabyte GA-B150M-D3H Micro ATX LGA1151 Motherboard ($87.49)
Memory: Kingston FURY 16GB (2 x 8GB) DDR4-2133 Memory ($73.67 @ NCIX US)
Storage: Samsung 250GB 2.5" Solid State Drive ($72.89 @ OutletPC)
Video Card: Asus GeForce GTX 750 Ti 2GB STRIX Video Card ($89.99 @ Newegg)
Total: $523 ($630 in my country)

Engine Version: 4.13
Graphics Card: GeForce GTX 750 Ti
Operating System: Windows 7
System Resolution During Test: 1920x1080

SCALABILITY SETTINGS
Resolution Scale: 100%
View Distance: Epic
Anti-Aliasing: Epic
Post Processing: Epic
Shadows: Epic
Textures: Epic
Effects: Epic

Editor Viewport FPS: 77
Play in Viewport FPS: 79

Not that bad, considering that my monitor can output only 60 FPS :slight_smile:

Too weak ,At least need i7+gtx1060+SSD.

That would easily be 50% or $300 over budget.

And a i7 would be about 40% faster in ideal multi-threaded scenarios, barely faster in single threaded scenarios.

The 750 Ti is the weakest link, a 1060 would be about 150%, which is definitely worth the extra $110 price premium if you are going for the best bang for your buck. But still a 750 Ti will run UE4 well enough to make a AAA looking game, as long as you are okay with lower FPS and aren’t hitting the vram wall.

Under 600$ you cannot get much, a combination of i3 6100 and amd rx480/460 would be the best deal, more over check this article: click here