Change base asset

Hey there,

say I wanted to modify the blueprint “DinoDeathHarvestingComponent_Tiny” so that harvesting the appropriate tiny creatures (i.e. a dodo) would no longer yield hide & meat but something else.

Now, I know I could create a “new” dodo by coping the appropriate files in my mod folder and then link them appropriately.
However, what I want to be able to do is modify the blueprint and then make every dino which used the original blueprint “DinoDeathHarvestingComponent_Tiny” now use the modified one. How would I go about that?

Nobody? Would appreciate any input!