[FONT=Arial Black]Procedural Trash Place Support Thread
**Usage Guide : **
(read carefully)
- Simulate
- Blutility - Spawn : Do placement, start/stop as often as you want.
- Blutility - Bake
**at this point the trash will disappear in world. DO NOT PANIC - Right click and Copy the field called “Baked Mesh Data” ( NOT Object Data )
- STOP Simulate
****at this point BAKED DATA field will disappear. again , DO NOT Panic. ** - Paste the BAKED DATA field into itself
Done.
**16/8/2016 - Update3 **
- New Feature : Live Editing : You can now move/delete mesh during spawning phase
- New Content : New Mesh Pack ( FREE UPDATE )
- Fixed bug involving baking where only last batch of mesh were baked.
** Video Update:**
**17/10/2015 - Update2 **
- New Feature : Added compression feature. Compresses rubbish down. Several option to play with. Check out demo map
- Added 4.9 compatibility
- Added option for offset ( X, Y, Z )
Screenshot of compress feature: