Hello, bros. Nightingale here.
I’ve started to learn UE4 a while ago and today i wish to showcase my humble project i was working on, since i learned how to wire 2 nodes
- Full blueprints
- No plugins
- Around 10 custom made materials including 4 free downloads from internet
- 1 custom made model and nearly 10 downloaded from the Depth of The Internet
- no paid content
Menu
Game creation
- Savegame tied to character
Simple options menu with few submenus for controlls, graphics and audio
- Graphics contains only basic options like resolution and windowed mode
- Audio menu currently disabled as there is no audio
- Controlls currently not rebindable tho
Server browser
- Browse servers for selected platform
- Direct connect via IP
Game
Camera
- Isometric view with click-to-move
- Smooth transition to 3rd person camera with WASD movement
- Hiding camera-blocking environment in isometric (needs some work tho)
Movement and interaction
- Interaction using mouse or hotkey in both modes
- Picking up items with mouse or hotkey in both modes
- Press both mouse buttons to run
- Move destination mark
- Numlock toggles autorun
Items
- Randomly generated items
- Ability to hardcode items
- Items will scale to session-average player level
- Items have level requirement
- 6 grades of items
- 5 item preffixes
- 7 item affixes
- 3 item specials
- Currency has own tooltips
- Picked currency splits among all active game sessions
- Items has tooltips with item info
- Item comparsion
- Stackable\unstackable\autostackable item options
- worldwide need\greed item roll (multiplayer)
- Items can be manually set not to be rolled
- Equip system with math
- Equipping item applies model (if avaliable) to socket
- Add new items with just a few clicks
- Toggle tooltips
- Tooltips decay over time
- Item cooldowns
Level
- Checkpoint system
- Level streaming including checkpoints worldwide
UI
- Character info window, inventory, buff bar, actionbar, state bar, health bars, chat, skill window
- Draggable windows with position save
- Lockable actionbar
- Server-wide global chat system and whisper
Skills
- 1 movement buff skill
- 1 non-target attacking spell with casting system
- Skills tooltips
Other
- Multiplayer (max tested - 4)
- Floating combat text
- Minimap (prob should rework that tho)
- Death and respawn handle
- Save-Load
Testing-purpose-intended “bugs”
- endless chests
- not-really-tuned loot randomizer
Spetial thanks to
my testers: Nightheaven and Olbery
guy that wrote music: Andrew Reaver
boss that made awesome free launcher-updater: Jargon (look around the forum for Launchpad if interested to get sweet updater for yourself)
This prototype may be no so cool that nearby, however it’s myne :rolleyes: <3
Peace
p.s. feel free to share your opinion or to ask questions etc.