The glass material needs some improvements.
The little ship hologram points to your target, its your navigation reference, including your ship roll, yaw and pitch.
Looks great. Do you plan to progress the project further into a full game. If so would you keep the fps stuff just to provide an alternate way of playing or would you remove it.
Ill post the image later, when I get at home, but its composed of 2 parts, one is on the ship BP (you can see it on the image I uploaded before, and the other is on the character pawn.
I was planning to make a little FPS game, based on the shooter example (because I dont like to make the weapon stuff by my self) and test it with some people, anyway I would like to release the ship BP with the community when I finish it, It should work with any kind of game, not only for fps, and the ship its easy to modify, it goes trought components.
Amazing work so far Nesjett! Please be sure to keep us updated as you progress through the development of your game. I am very intrigued by what you have shown so far.
Thinks that Im still debuggin because Im having problems with possession for clients (makes the game to go to main menu) but for client or single player works fine:
Pawn:
(you can do this with less variables, im debuggin)
The glass material needs some improvements.
The little ship hologram points to your target, its your navigation reference, including your ship roll, yaw and pitch.
Hello.
Would you be so nice and share files from “WIP: Space ship vehicle, interactable and online” ?
I would like to teach some Blueprints from bests, thats why I asking.
Thanks for understanding,
Peter
Hi wiNt, yes, I can share it if you really want it, but the ship is unfinished, and needs to be refactored
Keep in mind that it was made with the first versions of the UE4, Im not sure if it works for the current release, moreover it was my first Blueprints Proyect, so probably there are thinks that now I would do in another way.
Ill upload it soon, keep an eye on this thread, Ill announce it here
Here we go, you can download the ship here http://goo.gl/FdeKbU but take into account that Its not clean, needs to be refactored.
To use it I recomend you to download shooter example game for 4.2, add the folders you will download into the content folder of the project, and the you can update to latest UE4 rev if you wish
The ship should work on any project, not only in shooter game, but you should set it up first, and then migrate the contents you want
The latest ship is in blueprints folder, called BP_Ship3, the other ships are old
Nesjett. You are a BP beast my friend! You need to finish these out and release them to the Marketplace and you will be RICH! But no seriously, I think a lot of people would purchase these frameworks to use as building blocks for some excellent ideas.
Thank you Arixsus, BPs are really awesome for small teams or speed projects
I was thinking on release some finished versions on the marketplace, maybe in some weeks hehe, some of my content is almost ready to be published (in the final versions)