Problem with mesh export results from blender

hello everyone,

i have a weird problem when i export my meshes from blender.
when i export them the engine doesnt show every part of the mesh it just looks like it is cut in half.

if someone can help me fix this problem that would be appreciated.

hope i spelled all of that right because this isnt my native tongue so sorry if so.

                                                                                                                                                        thanks again,scott

don’t know if this will help… but the usual suspects…

are your normals all pointed outwards on your blender mesh…
when you export do you change the geometries to “face”…
when you import do you pick “import normals” from the dropdown for the mesh…

yep sounds like you have used mirror which will look fine in blender buy not in the engine

thank you all for your help i will wach out for these things

  1. Check normals
  2. You can use my fbx export presets
    https://yadi.sk/d/L8YVyAaKrzLVN
    https://yadi.sk/d/g67OZOFZrzLXd
    https://yadi.sk/d/y_t5sYjYrzLYZ
    https://yadi.sk/d/L6ryC5FqrzLZs