Our Mobility and Rifle Mocap Animation Packs both have a major new release on the Marketplace.
“Mobility_01 MoCap Pack” has a new updated version: "Mobility 01 Pro - MoCap Pack"
“Military_Rifle_01 MoCap Pack” has a new updated version: "Rifle 01 Pro - Mocap Pack"
We’ve changed the names to reflect our new offerings of smaller packs at lower price points. “Pro” are the full complete packs, “Basic” is a more fundamental set, and “Starter” is a small pack to get rolling with.
All “Pro”, “Basic” and “Starter” packs are all available with all details on our web store now, and will be available on the Marketplace in the near future.
Rifle Pro 2.5 is the major update including all Root Motion and In-Place, diagonal strafing, added transitions and more.
360 animations and 40 aim offsets. 760 total animation files.
Mobility Pro 2.6 now includes all animations with Root Motion and In-Place, along with added animations and all the features of 2.5 including diagonal strafing, added transitions and much more.
219 animations and 18 aim offsets. 456 Total Animation Files.
Please check out the update details below:
Mobility 01 Pro - MoCap Pack
237+ Mobility Motion Capture Animations
Description:
View Animations on Sketchfab: Sketchfab (***Sketchfab animations are old, need to be updated)
Video: Mobility: 3D Character Animation - MoCap Online on Vimeo
Updated: Rev. 2.6
Major update - Including all with Root Motion and In-Place, diagonal strafing, added transitions and much more.
219 animations and 18 aim offsets. 456 Total Animation Files.
INCLUDES: Idles, Walking, Jogging, Running, Crouching, Strafing, Turns, Hops, Jumps, Fidgets, Deaths and Transitions, and more.
Please read the complete motion list with descriptions:
https://goo.gl/0x8O3s
Technical Details:
Rev. 2.6 Update:
Unreal Engine 4.9 - 4.xx
Major update highlights:
- All animations included as root motion and in-place.
- Large number of animations added.
- Diagonal Strafing, including back pedals.
- Left and Right foot up Jumps, with pose and velocity matched end frames.
- Stand and Turn to Walk/Jog/Run Forward in eight directions.
- Crouch and Turn to CrouchWalk Forward in eight directions.
- Transitions to Walk/Jog/Run are now all posed matched, for more seamless blending.
- New Look-At aim offsets
- FYI: The new Skeleton has two additional bones, “hand-l-wep” and “hand-r-wep”, for alternate attachments in upcoming Rifle and Pistol animations. They have no animation and can be ignored for this pack. They will not affect any animations not using them.
Motion list has descriptions and notes of each animation.
All animations are on the UE4 template skeleton with IK bones.
In-place animations noted as “_IP”.
All idles and transitions have been carefully pose-matched, for seamless motion trees.
FBX source files are also included as single Take animations on the UE4 template skeleton, ready for direct import on any other character using the UE4 template skeleton, or for skeleton-to-skeleton retargeting in UE4 to any other Humanoid character. They are in “\Content\Mobility_01\Source\FBX\” (not visible in the UE4 editor) along with other documentation.
A Motionbuilder 2015 file is included with the UE4 template skeleton setup with the the HIK rig. Any of the FBX files can be imported, edited and animated as desired, and re-exported as new animations.
A Maya 2015 file is included with the UE4 template skeleton setup with the the HIK rig. Any of the FBX files can be imported, edited and animated as desired, and re-exported as new animations.
More Details: http://www.motioncaptureonline.com/collections/ue4-mobility-packs
Rifle 01 Pro - Mocap Pack
400+ Motion Capture Animations
Description:
Updated: Rev. 2.5
Major update! Including all Root Motion and In-Place, diagonal strafing, added transitions and more.
360 animations and 40 aim offsets. 760 total animation files.
View Animations on Sketchfab: Sketchfab (***Sketchfab animations are old, need to be updated)
Video: Military Rifle: 3D Character Animations - MoCap Online on Vimeo
Large set of Military Rifle animations for a third-person shooter game.
All idles and transitions have been carefully pose-matched, for seamless motion trees.
Includes looking and aim offsets and firing motions.
A matching fully textured Rifle is included.
Please read the complete motion list:
https://drive.google.com/open?id=0B-Z-hxYLrNEUQlpLZ2N4RWJDMUk
Technical Details:
Rev. 2.5 Update:
Unreal Engine 4.9 - 4.xx
Major update highlights:
- Many animations added.
- All animations included as Root Motion and In-Place.
- Diagonal Strafing, including back pedals.
- Left and Right foot up Jumps, with pose and velocity matched end frames.
- Stand and Turn to Walk/Jog/Run Forward in eight directions.
- Crouch and Turn to CrouchWalk Forward in eight directions.
- Look-At aim offsets
- Along with the two right hand weapon sockets, the Skeleton has two additional bones “hand-l-wep” and “hand-r-wep”, for animated attachment of the Rifle. “hand-r-wep” creates the correct Rifle position always, including holstering. They will not affect any other animations not using them.
- The “ik_hand_gun” bone is animated to follow the “hand-r-wep”.
The rifle mesh is attached to “hand-r-wep” in the Persona skeleton view for preview.
All animations are on the UE4 template skeleton with IK bones.
FBX source files are also included as single Take animations on the UE4 template skeleton They are in “\Content\Military_Rifle_01\Source\FBX\” (not visible in the editor).
A Motionbuilder 2015 file is included with the UE4 template skeleton setup with the the HIK rig, and the M4 Rifle mesh with constraints setup for one and two handed connections. Any of the FBX animation files can be imported, edited and animated as desired, and re-exported as new animations.
A Maya 2015 file is also included with the UE4 template skeleton setup with the the HIK rig. Any of the FBX files can be imported, edited and animated as desired, and re-exported as new animations.
Contact and Support
support email: UE4@motusdigital.com
website: http://www.motioncaptureonline.com