[Shader] Curved : A Curved Shader Material System for Unreal Engine 4


Curved Shader is a set of Vertex Shader functions nodes that allow to change the curvature on a mesh using the World Position Offset.
It allows to simulate curved world in rendering, but the actual position of the object is the same, so It allows you to recreate planet like bending, classical runner Bending, Cylindrical roll off, etc, without affecting the physics, collisions or Location references.


Sin título.jpg

https://www.youtube.com/watch?v=m5j5aJdXX0k

Landscape Scene Models has been released by HUB3RT28 under the following license: Creative Commons Attribution 3.0

• Name: LandScape by. HUB3RT28
• Author: HUB3RT28.
• Premalink: Blend Swap | Landscape.
• For Blender 2.52 and up.

Hi guys i was intending to get this to the marketplace .
what do you think?

I definately think you should, it’s something thats needed. I bought one for unity.

How does dynamic lighting work? Do you light objects before the bend or after?

Dynamic Light should work ok