I know that many of you asked about retrieving Access Token from Google Play Games in UE4. After some research and investigating issue, I’ve just made pull request with this functionality added.
This is really awesome! Was just wondering how to get the access token to use with the Google Play REST API! Is this exposed to blueprints though? Currently I can’t find it (testing in 4.15)
Many thanks in advance for your help!
Many thanks for the reply gameDNA! However I was hoping to keep my project BP only - or at least as much as possible so using the access token in BP - how can I pass that code to a blueprint variable?
gameDNA, I get “INVALID_TOKEN” message if I run the code excerpt above on Android based game and try to get the authentication token from Google Play store. I’m running UE 4.18.3, testing it on a signed shipping apk for distribution. The Sign-in happens successfully, it’s just that I need the token for one of your plugins (UMK).Any suggestions as to how I can get the authentication token?