Hi.
i am trying to make a hot tub in unreal engine and i have trouble in making water material.
can anyone please help me what to do about it.
i need something like this for it’s surface:
Hi, I think the noise has to cope with this task. To help you build on that, I can offer to see this article
This post is an addendum to my guest blog on the official UnrealEngine website. Enjoy!How to use flat-shading on a landscape materialThis is pretty simple, actually! If it were a Static Mesh instead of a Landscape, you could simply import it without...
thanks a lot.
this helped.
but where do you think i can find this noises?
is there any easier way?
Actually Problem is Solved.
Not exactly what i was Looking for but great.
thanks a lot.
Anyone has any idea for bubbles?
i used ambient dust particle and made it go fast up side but i think there should be a better way