Zanshin - Students' final project in Game Design

Hi Everybody, I’m Ulises Zamora Montes, I’m form Mexico and I’m currently studying programming for games in Vancouver Film School. I’m new in Unreal Engine and I just want to share with you the final project that our team made.

The game is ‘Zanshin’. Zanshin is a first person shooter multiplayer local network 3 vs 3 in which people fight for control points or in team death match.
The game was develop in 6 months (2 months pre-production).

I’m very proud of the result of the project and I just want to share with the community of Unreal.

The team are:

Felipe Carmona - Project Manager - UI Designer
Ulises Zamora - Technical Artist and Modeler 3D
Juan C. Saenz - NetworkProgrammer
Mathew Sun - Artist and 3D Modeler
Shane Nielsen - Level Designer
Sergio Seligman - Gameplay Programmer

And I want to say Special Thanks to our audio collaborators:

**Paola Cordova

Itzel Gonzales

Nick D’Amato**

And our voice actors:

**Blake Prentice

Aaron Roderik

Steve Royea

Jasmin Randhawa**

And for last but super important:

The community of Unreal Engine that help us responding and giving us support during the production of the game.

The game will be available in the ‘arcade page’ of Vancouver Film School.

Hey that looks fun, thanks for sharing :wink:

So much more polished than most projects that are done in 6 months. Looks like a ton of fun. Congratulations!

Proud to be part of this! :smiley:

Looks very well put together!
Seems to have an Overwatch kind of feel.
Where’s the Demo!? ;D