Get Camera To Move From Mouse Movement Like 3rd Person Character In Rolling Template?

Hello, I’m a super noob at unreal, I can’t stress that enough. I’m trying to get the camera to move like it does in the 3rd person character template on the rolling ball template in unreal. I tried copying the blueprints from the 3rd person character and pasting them into the rolling ball template blueprints. Then I added axis mappings for the pitch and yaw in the project setting exactly like the 3rd person character, but it still doesn’t work. I’ve tried to find a tutorial somewhere but haven’t had any luck. Any Help would be greatly appreciated. Thanks in advanced.

inside the camera and char properties are control rotation, yaw, pitch, roll options have you copied it ?

Do you mean there are other options i should change? where can i find those? I’m a super noob once again. Thank you for your help.