Hi
I’m here to present a nice tool for artists that I made based off an idea from a friend.
The goal of this tool is to pack textures for material into only a couple of files, to save space and supposedly draw calls.
Instead of importing lots of textures that effectively only use a single channel, you may use a few textures full of data.
This is how the files are processed by the tool:
Key features:
- Packs specific textures into multi-usage textures
- Supports PNG and TGA files for exporting and lots of formats for importing
- Nice simplistic UI
- Time-saving
This application is made using C# and FreeImage. Because of this, only Windows (both 32-bit and 64-bit versions) are officially supported.
The tool is not confirmed to be stable; some crashes or unexpected behaviors may occur. Do not hesitate to report bugs, or even small suggestions.
A readme file is included in the zip file, where it shows precisely how to use the app.
I hope it will become part of your workflow
**Download link: **Version 1.0
(Click the download icon on the top toolbar when arriving on the page)