Here’s 3 (Updated) new flow control nodes that are very simple and you can make.
Switch Random
Script
This switch executes A or B randomly based on percent float you give in.
I tested it with ForLoop and it works just how it should. (Based on unreal engines random system ofc)
Then copy collapsed node into your script inside standard macro and expand it. If it disappears, undo and just keep the collapsed node.
Another thing you can do is run the script and after that try expanding it again.