Hello and greetings fellow nerds! I’m 6ixpool, would-be game designer extraordinaire!
I’m currently a full-time student who just got into this crazy wonderful world of game design less than a month ago. I’m new, teachable, and very very eager to learn! And don’t worry, I don’t need my hand held along the way. I’m a capable and creative programmer already. I really just want to take part in an actual development environment where I can interact with and learn from other talented, like-minded individuals!
Skillset:
-Solid familiarity with OOP and its core concepts
-Logically minded
-Quick and independent learner
-Natural problem-solver
-Great leadership skills
-Dashing good looks, wit, and charm (on occasion)
Applicable experience:
-Some experience modding Skyrim (mostly focusing on the design aspect rather than development)
-Some formal training with C# and Flash
-Approximately 30 days of fooling around with UE4
-A childhood wasted making my own Starcraft 1 maps (with functional scripting) using the bundled campaign editor
-Over 30 hours of UE4 youtube tutorials watched!
Portfolio:
-Coming soon: A productive and highly valued contributor on YOUR project!
**
More about me:**
I have, much like the rest of you guys, always dreamed of making my very own game since I was a kid. Real life however quickly got in the way and I had to shelf that dream. I never let go though. I took every opportunity to learn the skill set necessary to achieve this dream; from taking programming courses as electives whenever available, to doing a creative writing workshop to make the games I eventually make that much more appealing.
Then along comes UE4 with its promise of open, community focused development. All for free. And with all the learning resources I could ever need online to boot! It was love at first sight. I HAD to get in on the action.
I quickly learned though that passion, if not channeled properly, is impotent at best and self destructive at worst. So now I come here looking for a channel to direct my passion and hopefully be able to contribute in the creation of something truly great.
Preferred role and limitations:
I’m a programmer at my core and have a mind for finding creative solutions to unusual problems using even the most basic of tools.
Other than programming, I also have other skills directly applicable to game development. I am familiar with Game Design and adept at drilling down into how mechanics interact to generate great gameplay. Moreover, I posses a working understanding of game theory and gamer psychology. I also believe in my heart of hearts (probably misguidedly) that I have a penchant for story telling.
My weakest areas are in art and animation. That said, I’d like to eventually be able to do a little bit of everything; from 3D modelling, to animation, heck maybe even sound design/engineering eventually down the line.
**
Current competencies:**
-Object oriented programming on an intermediate level (I’m more comfortable with blueprints ATM but I can read/reverse-engineer C++ code. Relearning coding on a console isn’t going to be a problem if necessary either).
-Intrinsic competency regarding game/gameplay design
-Proficiency with the English language
-Basic competency in story-telling and script writing
-Currently in the process of learning the basics of 3D modelling with Blender and Sculptris
-Drawing skills of a 5th grader
-Can kinda beatbox
**
Limitations:**
-Drawing skills of a 5th grader
-No experience working in an actual development environment
-Only basic knowledge writing net/server code
-Currently only available for “contract/outsourcing work” as school will be taking up most of my time till the break.
-Time zone is GMT +8
Please contact me through PM on these forums for now if interested. Looking forward to contributing to your project soon!