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SerzaNT started a topic Sequencer cinematic for split screen setupSequencer cinematic for split screen setup
I'm trying to add sequencer cutscenes into my game where is optional split screen local multiplayer. Problem is that the cutscene is played only on player...
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Toggle Splitscreen at Runtime Problem (bSetDisableSplitscreenOverride)
Hi,
I want to toggle splitscreen at runtime, read a few tutorials and got it working.
But it only works in PIE and not Standalone/Packaged....
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swagrvd started a topic Problem displaying screen space widgets using splitscreenProblem displaying screen space widgets using splitscreen
I've been having a problem with screen space widgets using Splitscreen and I haven't found much info for this on the forums.
Basically, I...
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zakyd started a topic Get player who Triggered the On Clicked Event?Get player who Triggered the On Clicked Event?
I am using a widget component in the world, in my case a vending machine. I want to add ammo to the player that clicks it (I'm making a split-screen game)...
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Game pad switching, merging, or re-arranging. Can i make the keyboard game pad 4?
I have a 1-4 split screen local co-op game. I want players to have the option of gamepad 1 being the keyboard, or of being a controller. The issue I have...
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prettydamnnotbad started a topic Split Screen UI & CameraSplit Screen UI & Camera
Hi all,
I was hoping someone might know a good approach for creating a split screen where the UI is on the bottom and the top is a 4x3 camera...
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"EleMental" Feedback Request
This thread's about my 3rd year university project, EleMental.
It's a 2 player, competetive, splitscreen, arena brawler/shooter, heavily...
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Meganaught started a topic "Show Mouse Cursor" Not Working for Splitscreen"Show Mouse Cursor" Not Working for Splitscreen
So, my team and I are working on a splitscreen FPS, and we are trying to make a pause menu for the game. We have the menu, and it works properly, except...
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callen55047 started a topic TPS split screen issues ...TPS split screen issues ...
I have been developing a third person shooter and currently just have a single player mode. I want to add split screen functionality, but every time i...
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RyanHughes started a topic Enabling Bloom in Splitscreenin RenderingEnabling Bloom in Splitscreen
Certain post processing effects, such as bloom, temporal AA, and motion blur are disabled when splitscreen is enabled due to visual artifacts. However,...
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lkav started a topic Problems creating C++ class (for Toggle Splitscreen)Problems creating C++ class (for Toggle Splitscreen)
Hey,
I have a problem. I want to add a cpp class to my project which is made with blueprints I rebuilt a Video Tutorial for Toggle Splitscreen....
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SOS: Atlas - Creating a FPS with Procedural Generated Levels
Hi there!
Welcome to SOS: Atlas. Our goal is to make a FPS game that lets you fight in procedural generated levels. You will need to travel...
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Splitscreen without Oculus Rift plugged in
Is there a way to merge a normal build with vr build, or disable stereo mode when Oculus Rift are not plugged in?
VR Console Commands...
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Illusionray started a topic 6 cameras in splitscreenin Rendering6 cameras in splitscreen
Hi
Is there a way to have more than 4 cameras for the splitscreen? I want to render 6 cameras at once but it seems that UE doesn`t handle...
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GRiMei started a topic Local Splitscreen(4 players), need help with spawns + HUDLocal Splitscreen(4 players), need help with spawns + HUD
Hello UE4 Forum!. I'm trying to do a splitscreen game with 4 players, its going to be a car shooter game. I already have the pawns + a "minigun"...Last edited by GRiMei; 10-21-2015, 06:18 PM.