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ghostllamasniper started a topic GPU Rendering Not working in NiagaraGPU Rendering Not working in Niagara
I have attempted to switch my Sim Target from CPU to GPU, but when I do, I get compiling errors. And I am starting from a directional burst system template....
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Alex_3D_Graph started a topic UE4 does not see Community Visual Studio 2017UE4 does not see Community Visual Studio 2017
Hi guys!
UE4 and VS2017 installed on Disc F!
When I create a C++ file, I get an error:
"
The project could not be...
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Akhilleus- started a topic Do i have to download visual studio community 2017?Do i have to download visual studio community 2017?
Do I have to download visual studio community 2017?
upon trying to make my first game on unreal engine 4 using c++ it asked me to download visual...
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Optimal number of CPU cores for compiling quick iterations
I'm wondering which would be faster at compiling for a single line change to a single class: more cores at a lower clock speed (e.g. 10 core @ 3.3GHz)...
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Unresolved external symbol: inheriting from URadialForceComponent
After inheriting from URadialForceComponent and trying to compile, I ended up with several unresolved external symbol errors.
[.h]
...Last edited by MatheusRC; 03-07-2017, 08:54 AM.
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Unreal_Rider started a topic Launching app fails on OSX - Intel HD 3000 graphics cardLaunching app fails on OSX - Intel HD 3000 graphics card
Hi!
Can anybody help out with this issue, please ? I know this is the "iOS" forum, but there is no "Desktop" or "Mac Development"...
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Kamarov started a topic Unreal engine crash on startup, can't open project anymoreUnreal engine crash on startup, can't open project anymore
I changed some of my code, then compiled and unreal engine crashed. Now everytime I open UE4 it crashes....
How do I decompile or recompile my...
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kestrelm started a topic 4.13 UEdGraphPin UPROPERTY Compiler Error issues4.13 UEdGraphPin UPROPERTY Compiler Error issues
Hello all,
I have a plugin that used to declare something like this:
Code:UPROPERTY() TArray<class UEdGraphPin*>
Last edited by kestrelm; 09-02-2016, 01:02 AM.
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tyoc213 started a topic sharing a project?sharing a project?
Hi there I have a little project where I was only doing blueprints, now Im starting to see how to C++ in UE4, so I added a C++ class and so far so good....
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Dan Appello started a topic How to Match UE4 BuildsHow to Match UE4 Builds
I have UE 4.9.1 that I downloaded from the Epic Launcher. This is where I do most of my development.
Recently, I have tried to launch a...
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TheArchitect96 started a topic Strange Problem with Unreal EditorStrange Problem with Unreal Editor
Hi,
I got a strange message when I'm trying to download the advised auto-installer for Visual Studio 2013 in C++ Project.
I don't have any...
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Sabino98 started a topic Dilemma about computer technologyin Off-TopicDilemma about computer technology
Hi all,
Today I've a question about "how the computers had born".
We all know that on a PC there is an operating system.
...
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smallB started a topic Invoking compiler from UBTInvoking compiler from UBT
Guys, is command invoking cl compiler hardcoded in UBT or is it possible to actually specify which compiler to invoke?
Thank you.