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You just need to give that AI flyer direction vector to player (or point attached to player) all the time. Like in picture. You can add speed changes...
- 310 posts
- 2 likes
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Thunder_Owl replied to Screenshot Saturday!Nothing special new, just a screenshot from my (temporary name) "New Terminal Velocity" (videos here: https://www.youtube.com/user/Latvian...
- 1,087 posts
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Check float value of axis you want to check, is it > than, say, 0.3 (or, less than -0.3), if so - boolean this for some action you need.
- 7 posts
- 1 like
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in MarketplaceI absolutely with Saveremreve with this question - need coordinates system where "X" and "Y" vecotrs are dynamic calculated from current...
- 23 posts
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Thunder_Owl replied to [UPDATED] UI Navigationin MarketplaceHello! Yes, we had good communication on that, I am glad that thing was fixed. I see on github, some new updates are coming?...
- 4 posts
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Thunder_Owl replied to Screenshot Saturday!In case if you said about my screens - Thank You!Here are videos: https://www.youtube.com/user/Latvian3Dman/videos...
- 1,087 posts
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Well, it is a bit "no, there isn't", but - there are my packs of screenshots, take a look maybe, it is better than nothing, and better than...
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I know, I know, I noticed it (github updates) shortly after I made my own version, hehe
Thank You for adding that direct map launching!
What...
- 10 posts
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