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If you're there already... how this plugin is supposed to be used? It's just about adding meta-data and search for it via this "Search" window?...
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Well, that's the result of removing support for OpenGL older than OpenGL ES 3.2 in Unreal.
WebGL stopped at OpenGL ES 3.0 which doesn't support...
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LOL, this TrueSpace thing isn't updated for 11 years already. I wouldn't expect modern software and FBX importers to work with it...
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Well, if you have changed relative paths to assets outside of the editor, asset references would be always broken.
"Plugin2/AssetX" is...
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No worries, Chaos got its cloth simulation.
Sure. What I tried to say is... it's not good to assume that "I gonna buy...
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It's not possible to have 2 physics systems working at the same time. In Unreal you can't even have both compiled at the same time
PhysX gonna...
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