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They used to have a specific GPU model listed as the minimum requirement. They likely removed mentions of specific GPU's since it's been so long that...
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It depends on what you mean by multiplayer. In general if you're going to have an elaborate multiplayer system then that will have an effect on how you...
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in RenderingIt means you need to build your lighting, the shadows are marked as Preview if you do something like move the light or static meshes
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Supporting DirectX 11 is not an indicator of how powerful a GPU is, there have been DX11 GPU's available for more than 10 years. When UE4 was originally...
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Just so you know, that's how the Lightmass baking system works, it processes meshes individually and settings like smoothing which try to speed up rending...
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darthviper107 replied to How to edit assets ?The text on the sign would be done with the textures/materials so first you'd want to take a look at the material that it's using and see how it's constructed....
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What I would suggest is to do something smaller that's within your capabilities, trying to do a project without much experience that will require some...
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in Rendering -
This isn't really about the issue but you should probably think about changing programs--Rhino isn't the type of program suitable for making video game...
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darthviper107 replied to Lock a UE4 project?I think he wants a way that the person he shares it with has no way of being able to edit the files, what you're talking about there just prevents you...
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darthviper107 replied to Lock a UE4 project?No, if you want them to be able to load the project in the editor it can't have something like that. That's potentially a feature that Epic could add...
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darthviper107 replied to can i run itYou'd need to get a new computer entirely, laptops don't have much upgradeability. The other specs aren't great either, but the GPU is very important
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darthviper107 replied to Unreal launcher for linux ?I had talked to one of their Linux developers a long time ago, it seemed like it just wasn't a priority at the time given the low number of users but...
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There's a number of operations it can perform on a new asset that can be very slow, especially if your file size is 300MB which is pretty big. If you...
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While it certainly works better than the Unreal support for WebGL it's still a pain to develop for in Unity as well.
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Probably, but I can't make any guarantee, Epic hasn't talked all that much about UE5 so most things are speculation. Just remember that they aren't going...
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It depends on how technical the plugin is, for example a rendering plugin could take advantage of specific things in a graphics API that aren't available...
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Probably the vast majority of the editor will be the same, probably the thing that might be the most different is a UI refresh that could change the overall...
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darthviper107 replied to can i run itIt depends on your budget and your other needs in a computer. At the very least you need something with a discrete graphics card, your current machine...
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darthviper107 replied to Ryzen 7 5800X or Ryzen 9 3900XMore cores doesn't automatically mean that it's better, there's also the clock speed. Some things in a software program can't use more than one core so...
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