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rich0550 started a topic Water Body River looks more like lake moving?Water Body River looks more like lake moving?
Velocity does not seem to change it, how do i get the water moving down the river visually. velocity does make things that are floating go down faster....
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this helps immensely thank you...
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rich0550 started a topic Does 4.26 Water system interact with 3rd person pawn?Does 4.26 Water system interact with 3rd person pawn?
Does this work with a checkbox anywhere or is this allot of work to enable? how is it enabled either way thanks!
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rich0550 replied to Ray Tracing Foliage in UE4in RenderingNone of these commands seems to be in 4.26 or at least not all.
Do i need a special nvidia driver? i dont get the GitHub files are these...
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Windows Mixed Reality / HP Reverb G1 height correct. eye level tracking origin?
I calibrated center standing
then put eye level as Tracking Origin
Then start game while standing? If not things dint work
this...
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rich0550 started a topic GPU lightmass does it require using raytracing in realtime?in RenderingGPU lightmass does it require using raytracing in realtime?
Sorry I am quite confused. I working on VR project, so don't want real time raytracing. But I would like to bake the lights with GPU lightmass. How...
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rich0550 started a topic GPU lightmass crash?in RenderingGPU lightmass crash?
RTX card, newest windows updates, newest nvidia studio drivers, lights static, simple scene, direct x 12, ray tracing on in proj settigs, ray off in lights,...
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rich0550 replied to VR Expansion PluginThis should be a sticky. There are so many things about this that fill the functionality of VR pawns and more. I thought Epic had the VR stuff nailed...Last edited by rich0550; 12-27-2020, 10:16 AM.
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rich0550 replied to Moving or Copying a sequencer / animation to a new map everything breaks? all redin Animationfound it general advanced fix actor references in sequencer general
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rich0550 started a topic Moving or Copying a sequencer / animation to a new map everything breaks? all redin AnimationMoving or Copying a sequencer / animation to a new map everything breaks? all red
Moving or Copying and Animation to a new map everything breaks? What is the trick to do this right. I have 90 so objects when i try to move that animation...
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