Got it fixed:
In the file LandscapeCollision.cpp:
extern ENGINE_API TAutoConsoleVariable<float> CVarMaxContactOffset;...
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Hevedy replied to Rolling ball jumps on flat surfaceLast edited by Hevedy; 01-05-2021, 08:14 AM.
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Hevedy replied to Rolling ball jumps on flat surfaceI'm at the 4.21 fixed the meshes issue with the other engine change but the landscapes still giving the same issue, the solution you wrote don't even...
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