Updated to v1.3.4
Change log:
- The cosmetic gun rotations (sway) due to player input now only use the aimpoint as pivot when...
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in MarketplaceUpdated to v1.3.3
Change log:
- All first person anim sequeces were reimported. The new sequences have the hand IK bones (ik_hand_gun,...Last edited by PeaceSells_; 12-05-2019, 10:45 AM.
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in MarketplaceHey, just do this change in the anim blueprint (AB_ExampleCharacter). Delete the FlipFlop and add another custom event (ExitAim), wired like shown below:...
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