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OCASM
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Joined: 03-19-2014
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07-19-2016, 11:31 PM
Last of Us style indirect shadows (Topic in the Work in Progress forum)
06-04-2015, 05:01 PM
Managing complexity in Blueprints (Topic in the Announcements and Releases forum)
05-08-2015, 07:44 AM
Proven method to reduce light-map problems via Blender? (Topic in the Architectural and Design Visualization forum)
05-07-2015, 09:27 AM
trying to make Toon Shader Material on UE4 (Topic in the Content Creation forum)
11-13-2017, 10:43 PM
World Normal Edge Detection ( and Speedpaint Art Style) (Topic in the Work in Progress forum)
03-25-2019, 09:37 AM
[Tutorial] Pixel and Compute Shaders in UE4 (Topic in the C++ Gameplay Programming forum)
12-12-2018, 05:45 AM
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