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mzprox replied to how to adjust the hand on the sword's hiltin AnimationThanks for the help everyone, right now I'm happy with the result. The inconvenience of using IK is that depending on the situation/animation I might...
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mzprox replied to how to adjust the hand on the sword's hiltin AnimationOk, I need more testing, but it seems to be working now... by transforming the socket locations into bone space before calculating the distance seems...
Last edited by mzprox; 11-30-2019, 06:20 PM.
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mzprox replied to how to adjust the hand on the sword's hiltin AnimationThe goal is to keep the left hand on the hilt, this is just a practice to understand how to precisely retarget two handed sword animations for different...Last edited by mzprox; 11-30-2019, 05:53 PM.
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mzprox started a topic how to adjust the hand on the sword's hiltin Animationhow to adjust the hand on the sword's hilt
I have some problem correctly positioning the left hand of the character on the hilt. The animation pack is the close combat swordsman from the marketplace,...
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I get this error. Rigify almost get set up, but for example the twit bones are not working, also the animation isn't applied. I'm using Blender 2,81...
Last edited by mzprox; 11-27-2019, 07:07 PM.
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