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I think I used to have a problem with binding 64-bit dlls and I had to run UDK in 32-bit mode to get everything working. I honestly haven't tried in...
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I don't think there's an easy way to do this with just Unrealscript. I think if you don't want to write to an ini or BasicSaveObject, then these are...
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Update. It looks like I can't run my game either now. These are the last lines in my debug window when trying to play from Visual Studio.
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Editor startup hangs at "Loading objects referenced by: Loaded Packages..."
My last Windows update was about 2 weeks ago. I haven't changed anything. And suddenly today the game's editor hangs during startup. I see my editor splash...Last edited by Nathaniel3W; 12-27-2020, 10:17 AM.
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