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I'm not sure what you're trying to do. You have an actor, and during its PostBeginPlay, you want it to spawn another actor? Or during its PostBeginPlay,...
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Lots of headaches trying to draw a ScriptedTexture onto the HUD
I'm trying to replace some of my simple Flash UI elements with ScriptedTextures that I draw directly to the HUD. It's not going well. I'm wondering...
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Thanks. I'm doing something very similar to that to scrub illegal characters. But what I would like to do is make the text input box refuse to accept...
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I got it to work, sort of. If I edit the file in HxD and keep the string the same length, I can save the file and it will load correctly. I can't edit...
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Nathaniel3W started a topic Can you run the editor with -opengl?Can you run the editor with -opengl?
I'm trying to build materials ahead of attempting a Linux build. My editor crashes when I try running it with -opengl. Have any of you had success with...
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Can you give me correct usage of ActionScript restrict to prevent use of illegal characters?
I'm trying to use https://help.adobe.com/en_US/FlashPl...TextField.html to block input of illegal characters,...
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Any advice for editing a saved game file created using the Save Game States gem?
My save game system is based on this: https://docs.unrealengine.com/udk/Th...ameStates.html
One of my players has...
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Nathaniel3W replied to [UDK] Himeko Sutori, tactical turn-based JRPG, armies of hundreds of unique charactersin UDK ProjectsHey everyone, I can see it has been a long time since I updated this post. I've been working on Himeko Sutori every day. And finally, after four years...
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You've got two of the three ways I know how to use an archetype there. Everywhere in my own code where I use an archetype, I either set it in DefaultProperties,...
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