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milliams
Patron
Last Activity: 05-22-2016, 05:12 AM
Joined: 05-27-2014
Location: United Kingdom
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Calculating the surface normal in the pixel shader (Topic in the Engine Source & GitHub forum)
09-16-2014, 10:53 AM
Component is not ticking inside the editor (Topic in the C++ Gameplay Programming forum)
09-28-2017, 10:21 AM
Cubiquity for UE4 - Voxel Terrain Plugin (Topic in the Work in Progress forum)
12-06-2016, 10:47 AM
Custom shaders and editor integration (Topic in the Engine Source & GitHub forum)
08-28-2015, 11:36 PM
Passing custom information to material from procedural mesh (Topic in the C++ Gameplay Programming forum)
01-14-2016, 06:47 PM
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