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  • 07-20-2017, 06:52 PM
    Wolfen replied to a thread [WIP] Mesh Tool - A Mesh Editor in Marketplace
    That's good to know. It's better than not having any way of handling it right now haha.
    214 replies | 17144 view(s)
  • 07-19-2017, 09:08 PM
    Wolfen replied to a thread [WIP] Mesh Tool - A Mesh Editor in Marketplace
    Here you go. Made a small vid. You can see it goes from 2-3 when I changed ALL faces to one mat.
    214 replies | 17144 view(s)
  • 07-19-2017, 07:47 PM
    Wolfen replied to a thread [WIP] Mesh Tool - A Mesh Editor in Marketplace
    Nate. I just noticed while assigning materials... it seems to keep a reference to the unused materials. When looking at the object properties I have...
    214 replies | 17144 view(s)
  • 07-19-2017, 12:59 AM
    Wolfen replied to a thread [WIP] Mesh Tool - A Mesh Editor in Marketplace
    HAHA. That explains that. I will grab it. Thanks Nate. =)
    214 replies | 17144 view(s)
  • 07-18-2017, 11:21 PM
    Wolfen replied to a thread [WIP] Mesh Tool - A Mesh Editor in Marketplace
    Oooooohhhhhhhhhh. It's there using the 4 key. My bad. It's just I don't have that quad mode graphic you have on my bar. Killer. Yes... this is what I...
    214 replies | 17144 view(s)
  • 07-18-2017, 11:19 PM
    Wolfen replied to a thread [WIP] Mesh Tool - A Mesh Editor in Marketplace
    Huh... I don't seem to have that option. 4 is object mode for me. Meshtool 1.06
    214 replies | 17144 view(s)
  • 07-18-2017, 08:16 PM
    Wolfen replied to a thread [WIP] Mesh Tool - A Mesh Editor in Marketplace
    Another request here. Sorry if its in plans or I missed it. Didn't see this in the doc. Would it be possible to have a mode that selects a quad (two...
    214 replies | 17144 view(s)
  • 07-18-2017, 05:57 AM
    Wolfen replied to a thread [WIP] Mesh Tool - A Mesh Editor in Marketplace
    Set pivot: Awesome. UV Window: Cool. Makes sense. =) New mesh from scratch: Yeah, with out using an existing mesh. Just a mesh from nothing that...
    214 replies | 17144 view(s)
  • 07-18-2017, 03:45 AM
    Wolfen replied to a thread [WIP] Mesh Tool - A Mesh Editor in Marketplace
    Not sure if this exists or planned but I was wondering if you can extrude edges using the scale tool. Right now it just... scales when holding shift....
    214 replies | 17144 view(s)
  • 07-17-2017, 09:01 PM
    Wolfen replied to a thread [WIP] Mesh Tool - A Mesh Editor in Marketplace
    Yeah, he may have that in another package, but why not have it in a "mesh editing" package like this? Already paying a premium for this one. It just...
    214 replies | 17144 view(s)
  • 07-17-2017, 08:29 PM
    Wolfen replied to a thread [WIP] Mesh Tool - A Mesh Editor in Marketplace
    Nate, So I got it working fine in a normal project. Seems great. I have one question. So far the rest is great and I will likely come back with...
    214 replies | 17144 view(s)
  • 07-17-2017, 08:16 AM
    Wolfen replied to a thread [WIP] Mesh Tool - A Mesh Editor in Marketplace
    Yup. I will do that tomorrow. I am in China myself, so the day has been done for work for a couple hours now hehe.
    214 replies | 17144 view(s)
  • 07-17-2017, 06:58 AM
    Wolfen replied to a thread [WIP] Mesh Tool - A Mesh Editor in Marketplace
    Ahh. That's probably the problem. Will need to rebuild with our own source. Will let programmer know and give it a try. Thanks. Will report back...
    214 replies | 17144 view(s)
  • 07-17-2017, 05:55 AM
    Wolfen replied to a thread [WIP] Mesh Tool - A Mesh Editor in Marketplace
    I put this version in my projects engine/plugins folder and recieve an UE4Editor-MeshTool.dll wrong version error asking if I want to rebuild. How...
    214 replies | 17144 view(s)
  • 07-17-2017, 05:21 AM
    Wolfen replied to a thread [WIP] Mesh Tool - A Mesh Editor in Marketplace
    Nevermind, found the itch.io one. =D
    214 replies | 17144 view(s)
  • 07-17-2017, 05:16 AM
    Wolfen replied to a thread [WIP] Mesh Tool - A Mesh Editor in Marketplace
    Can I purchase this some other way aside from Marketplace since it seems to not be there yet?
    214 replies | 17144 view(s)
  • 07-17-2017, 04:48 AM
    Wolfen replied to a thread [PLUGIN] Dungeon Architect in Work in Progress
    Apologies. I have been out of the loop for a while. Want to get back on to updating this. If I missed any hopefully some folks will point them out....
    1860 replies | 269810 view(s)
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