Thanks udkultimate. I appreciate it. Getting the sprites to work right was a huge challenge. For a long time, the first thing people would say about my game is "The sprites just don't look right in that world." But it seems that now everyone is OK with it. A preview on Cliqist noted the "striking visual design" with the sprite/3D mix that hasn't been seen in a long time.
And thanks for the luck. I'll need every bit of it because...
Today Himeko Sutori is launching on Steam Early Access.
The game isn't done yet. There's still a lot of work to do, actually. But I think the game is ready for people to see it. Anyone who has an interest in strategy RPGs who wants to try Himeko Sutori can do so, and get a solid feel for what the game will be like.
And I'd just like to note for a minute here that my first post about the game was back in 2014: https://forums.epicgames.com/udk/udk...-himeko-sutori. I started working on this game over four years ago. That feels like a long time.
And thanks for the luck. I'll need every bit of it because...
Today Himeko Sutori is launching on Steam Early Access.
The game isn't done yet. There's still a lot of work to do, actually. But I think the game is ready for people to see it. Anyone who has an interest in strategy RPGs who wants to try Himeko Sutori can do so, and get a solid feel for what the game will be like.
And I'd just like to note for a minute here that my first post about the game was back in 2014: https://forums.epicgames.com/udk/udk...-himeko-sutori. I started working on this game over four years ago. That feels like a long time.
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