Hi~ ^^
This movie is a video about 'Kill Scene' test of my personal game(iOS app) project by mobile UDK(Unreal Engine 3).
I played this game to capture this movie in iPhone 6 Plus.
My game app can be played in iPod 5G.
But material quality for reflection and specular may be low and poor in iPod 5G.
So I have experimented mobile materials(like similar PBR(Physical Based Rendering)) for optimization and quality in UDK.
But the experiment is very hard in mobile UDK.
I hope to work in unreal engine 4 after end of this game project.
Thank you for reading this thread.
If you tell me your opinion, I will consider it.
Happy New Year~ ^^
This movie is a video about 'Kill Scene' test of my personal game(iOS app) project by mobile UDK(Unreal Engine 3).
I played this game to capture this movie in iPhone 6 Plus.
My game app can be played in iPod 5G.
But material quality for reflection and specular may be low and poor in iPod 5G.
So I have experimented mobile materials(like similar PBR(Physical Based Rendering)) for optimization and quality in UDK.
But the experiment is very hard in mobile UDK.
I hope to work in unreal engine 4 after end of this game project.
Thank you for reading this thread.
If you tell me your opinion, I will consider it.
Happy New Year~ ^^
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