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Babylon project (provisional name)

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    Congratulations Cobalt

    Your map looks wonderful, and the way you placed that background makes the size of your world feel imense. That's a good job man

    I need days of 40 hours to do that
    Yeah man, I too. I think that the biggest hardship we as solo developers face is time, because the marjority of solo dev hardly can dedicate full time to game development. I talk by myself, I have a family, wife and children, also I have a job of web designer from which I earn my living and spend over my family. Whenever I get some free time, I work on game development.

    Now I can only work on game development whenever I stay overnight some days and on some weekends (mainly saturday), because my job of web design is always done remotely, I take care of almost 30 websites of companies here in my city, and this work involves constant updates on their websites (which I created), contant updates on their social network, creating new Ads, Promo Banners, edit some videos for their youtube channel, and so on.

    Only whenever I finish my daily tasks of these clients, then I work on my game. If the day had 40 hours, yeah, I think I would have already finished my game

    Good luck on your project.
    https://sites.google.com/view/udkultimate/

    Comment


      Keehoon, yes, it's a lot of work for one.

      Udkultimate, we are in the same boat, I also have to work 8 hours a day at my job, and then in my free time, work 6 or 7 more in the game. But... we have to pay the bills.
      Provisional blog: http://cobaltudk.blogspot.com.es/
      Videos: https://www.youtube.com/user/cobaltudk
      Facebook: https://www.facebook.com/babylonprojectgame/

      Comment


        I visited the blog and saw your other screenshots. It's SO cool (hahaha, that image with a drunk guy and a saleswoman is great! I think it's the 11th image in the slide line).

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          Heh, you can see in motion here: https://www.youtube.com/watch?v=Phr5lAYJn6A&t=180s
          Provisional blog: http://cobaltudk.blogspot.com.es/
          Videos: https://www.youtube.com/user/cobaltudk
          Facebook: https://www.facebook.com/babylonprojectgame/

          Comment


            Oh yeah I commented on this video some time ago. His expression changing when he gets drunk on 3:31 is priceless XD Love it!

            Comment


              Different races, skins, colors, etc., for character customization.
              Attached Files
              Provisional blog: http://cobaltudk.blogspot.com.es/
              Videos: https://www.youtube.com/user/cobaltudk
              Facebook: https://www.facebook.com/babylonprojectgame/

              Comment


                Different ethnic groups! I dig it! It's so cool, mainly the red head and the black lady

                Comment


                  Here are some combat improvements:



                  - The directional movement has been changed, before the character always looked where the camera. Now look in the direction of movement
                  when unarmed or with the sword without enemies attacking. With enemies and sword it looks at the movement direction, less when it goes backwards.
                  And with the bow, always look where the camera is looking.

                  - The accuracy of the arrows has also been improved. Before the collision of the arrow was with the collision box of the characters.
                  Now, after colliding with the box, check if it collides with the "bones". If it doesn't, go ahead to the next obstacle.
                  This same precision also works with swords and other weapons. Now it's a bit harder to hit, but visually it's more realistic.

                  - Side attacks have been added with the sword. They are automatic if they detect an enemy on the sides.

                  - You can execute up to three consecutive sword attacks with a single click. Automatically locate nearby enemies and execute an attack for each of them. This can be something that the player and the NPCs can use if they have enough level in the game.

                  - Killing animations, are executed when the enemy has little health left. In practice with an average unarmoured enemy you must hit him a couple of times before you can execute this move. Armor blocks attacks (armor works by zones, a total of 28 zones).
                  These movements have time in the game but the animations are new. It need to do a few more, for different weapons.

                  Finally there is a small combat. There are some things to fix, animations that are truncated, ragdolls that jump through the air, screams that do not look good, etc.
                  Provisional blog: http://cobaltudk.blogspot.com.es/
                  Videos: https://www.youtube.com/user/cobaltudk
                  Facebook: https://www.facebook.com/babylonprojectgame/

                  Comment


                    Wow~ Your game has improved the variety of battles. So cool~ ^^

                    Especially the position of the camera changes to the view of the arrow is very cool. >_<
                    I think you can also make a ranged attack system like the game 'Sniper Elite'.

                    Comment


                      Thanks Keehoon. Something like this?
                      https://www.youtube.com/watch?v=qvMNY1UOtRQ
                      Provisional blog: http://cobaltudk.blogspot.com.es/
                      Videos: https://www.youtube.com/user/cobaltudk
                      Facebook: https://www.facebook.com/babylonprojectgame/

                      Comment


                        Originally posted by CobaltUDK View Post
                        Thanks Keehoon. Something like this?
                        https://www.youtube.com/watch?v=qvMNY1UOtRQ
                        Wow~ So cool~

                        Comment


                          NPCs doing things:
                          Click image for larger version

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                          Last edited by CobaltUDK; 11-18-2019, 11:08 PM.
                          Provisional blog: http://cobaltudk.blogspot.com.es/
                          Videos: https://www.youtube.com/user/cobaltudk
                          Facebook: https://www.facebook.com/babylonprojectgame/

                          Comment


                            The completeness of your game is really great.
                            By the way, is it possible for a playable character to have sex in your game like GTA? ^^;;;;;

                            Comment


                              Do you want they ban the game in the shops?
                              Provisional blog: http://cobaltudk.blogspot.com.es/
                              Videos: https://www.youtube.com/user/cobaltudk
                              Facebook: https://www.facebook.com/babylonprojectgame/

                              Comment


                                Originally posted by CobaltUDK View Post
                                Do you want they ban the game in the shops?
                                no one ever dared to ban Kratos(god of war) scenes in all of his games (even ps2 era ones)

                                Jokes a side, pregnant npcs is something i have never seen and sounds interesting.(game evolution wise)
                                Last edited by O_and_N; 11-19-2019, 01:01 PM.

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