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    #16
    Originally posted by O_and_N View Post
    Way better, but it still needs more things like some old machinery,cranes and more small detail to show/give the idea that people once lived/worked or maintained the place.For now you only have the bigger size objects in scene.

    A example of what not to do is dino crisis 3 for the original xbox.Beautiful and BIG environments in a spaceship, but no detail that there were actually humans there.
    Maybe go to cgtrader and purchase for 30$ some big random assets pack and it will help you boost development.

    You are quite right, small objects are also very important to create a feeling of scale, hopefully in the next video I'll have graphics for this level that feel final.

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