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Gladiators of the arena 1 Survival

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  • replied
    Armour algoritm:

    overview: armour algorithms can be very painful since they can get bugs going. So i decided to add something simple.

    If has head armour for example a helmet, it will have a material Iron Fur or Textile, with enum, maybe torso or RLeg, If Character has RLeg Enum Metal it will not penetrate 50 % of the times and will do 90% of damage if penetrates. and 10% if not.

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  • replied
    Oh thanks can't wait to take ps4 controller to kill zombies , but I wish i was not the gamemaker to enjoy the game even more lol.... Hey About fursan how toggle first person also is the demo playable alreadty ? man get a better menu if you want I make you a menu for free or just a couple of bucks and yiou forget about that Unreal tournment confussing menu.... I have flash power ya know ? : D

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  • replied
    Very cool intro mate! I just think you should change the meteorit texture/material. But it is becoming very nice

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  • replied
    https://www.youtube.com/watch?v=IytQj0WwyeE Ok this is the intro a meteorite falls and I don't remember what else the other devs told me to do... xD and them kaboom ! zombies. I am sorry if I don't sound professional.

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  • replied
    https://www.youtube.com/watch?v=npzgh6Mhvdw zombies!

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  • replied
    https://www.youtube.com/watch?v=KzGL55cQ1Sc good old trailer : P.

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  • replied
    https://youtu.be/K_PcsffbT3s
    New version up on steam:
    Changelog:

    New disclaimer this is not 100% historically accurate it is rather fantasy.
    New impalement system.
    New random Inventory for Gladiators.
    New Campaign in process with zombies yey!! zombies !! can't wait to get em running.

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  • replied
    https://www.youtube.com/watch?v=JOQe...ature=youtu.be I wonder why they won't send me any money.... Any idea?

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  • replied
    https://www.youtube.com/watch?v=KzGL55cQ1Sc New trailer hope you like it : D.

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  • replied
    https://www.youtube.com/watch?v=I9lw...QMOy7f-M7LzGCs LOL I was just bored, God bless christ : D

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  • replied
    Hello Nidal thanks for your kind words, I hope we succeed a little bit hehe it's been 10 years no big boom, no no, Hey btw do you want me to send you a serial of Gladiators of the arena? I can via PM.

    If you do the campaign first try omg you are so epic then

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  • replied
    Hello my friend!

    Anyways no one plays our game so no one will notice
    I know how hard can be for a game gain visibility, especially whenever you are a solo dev working.

    Your game is cool, I still did not have time to test, but I follow your progress. I think what you are missing is not anything with your game, but I think you are not promoting your game very well.

    Look at my game. The success it is having is, the greatest reason, because I DO PROMOTE my game EVERYWHERE.

    I am VERY active on twitter:

    https://twitter.com/UdkUltimate

    As I commented before, I registered myself on more than 300 webforums arround the web, I was banned almost from all of them (many dont accept advertising, others did not like the political content of my game), but I did not give up.

    Today I established myself on arround 60 forums, on which I weekly publish my game's updates there.

    Just google search fursan al-aqsa game:

    https://www.google.com/search?q=fursan+al-aqsa+game

    https://www.youtube.com/results?sear...n+al-aqsa+game

    I made friendship with many youtubers, gaming journalists, and the like.

    As you can see, I don't wait people discover my game, I present my game to people.

    Thanks to this on going and constant work of advertising my game, today, my game's demo completed 750 downloads on IndieDB (after 3 months). And I am sure that after I release the updated Demo "Infiltration", it will pass 1000 downloads, Insha Allah (God's willing).

    So I think bro you should promote your game more, make friendships, especially on twitter. If you enter on twitter, I can help you to promote your game there. I have almost 2000 followers there, and I can make a post showing off your game.

    Trust me. Here in Brazil there is a saying: "Marketing is the Soul of any business"

    Cheers and best regards"

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  • replied
    New RPG component survival mechanics:

    Overview: Before with the sophisticated save system it was impossible to continue playing the game so far. Also the volumes for respawning were too small. Of the villages.

    New Stuff to improve simplicity:
    -Now I should make the volumes bigger for the villages, since the spawn count will be smaller.
    -Now the villages won't have a legion of 30+ man just 5 man max with the centurion, well the general, as you kill them they will respawn. Villagers go home when you attack.
    -We will avoid water as it is heavy for performance and add lots of fountains to drink from.... No rivers... No swimming.
    -WorldMap you can recruit from worldmap with UI, rather than having to ask 1 by 1 which is not good think.
    -You can only press M when you are not in danger. and go to the persisten world map.

    New save system
    -What is going to get saved is: Personal inventory, Number of troops you have, with Ranks like, Roman Farmer->Roman Auxiliary-> and you can have max 5 with you as they die they will be respawning.
    -No location will be saved only where you were at. And then the dudes will spawn with you.
    -If you have conquered the location it will be yours.


    Comments: I know it's like mount and blade kind of more like open worldish but to make a simple save system I have no other way... Anyways no one plays our game so no one will notice.








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  • replied
    https://www.youtube.com/watch?v=jWzb...ature=youtu.be history about Creative Oven Studio group and gladiators of the arena Game.

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  • replied
    https://www.youtube.com/watch?v=ZU4-...ature=youtu.be and this on all computers...

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