I kind of like the skin shading.
The only way I know to launch a game in dx11 mode is to make a desktop shortcut of the UDK exe and add to its properties -dx11.Not ideal.
In frontend under Launch Options i can also add -dx11 but that will only act to play the game from frontend and not the final cooked packaged game.
Is there a special place in the inis to make the game stay in dx11? UnSetup.Manifest code?
If no,(which sucks) when a game is uploaded to steamworks and steam creates a desktop shortcut(haven't gotten there) is it possible to tell steam to add to the desktop shortcut -dx11 when it creates it so that the customer doesn't have to do it?
The only way I know to launch a game in dx11 mode is to make a desktop shortcut of the UDK exe and add to its properties -dx11.Not ideal.
In frontend under Launch Options i can also add -dx11 but that will only act to play the game from frontend and not the final cooked packaged game.
Is there a special place in the inis to make the game stay in dx11? UnSetup.Manifest code?
If no,(which sucks) when a game is uploaded to steamworks and steam creates a desktop shortcut(haven't gotten there) is it possible to tell steam to add to the desktop shortcut -dx11 when it creates it so that the customer doesn't have to do it?
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