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    Level textes

    Aren't you bored of the windows , or whatever you are using read me kinda like text files? isn't there a way on UDK to paint texts on level just like in UE4,
    I hate to use text files, I rather have my working list on the level. Specially the main menu.
    Does Any body knows if you can?
    Some cool unreal projects you may like!


    Developer of GOTA - Survivalism Gladiatorial game Buy the game google gladiators of the arena steam https://store.steampowered.com/app/7..._Of_The_Arena/

    Download the demo Download the demo
    external link Dropbox DropBox

    Become a c++ Professional now C++ Networking Tutorial

    #2
    I don't quite understand what you mean. Could you elaborate?

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      #3
      Paint a text on the level
      Some cool unreal projects you may like!


      Developer of GOTA - Survivalism Gladiatorial game Buy the game google gladiators of the arena steam https://store.steampowered.com/app/7..._Of_The_Arena/

      Download the demo Download the demo
      external link Dropbox DropBox

      Become a c++ Professional now C++ Networking Tutorial

      Comment


        #4
        You need to be more specific Neongho. Do you want text written on the landscape, on BSP, on a mesh? Where?
        Check out Himeko Sutori, the upcoming tactical RPG where you control armies of over 100 unique characters.

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          #5
          Neongho Do you mean render text in a material, or a freeform ability to paint decal shapes on the world geometry during runtime?

          To "paint" onto a material at runtime, you can use ScriptedTexture and use something like DrawBlendedTile() to paint onto the material at specific co-ordinates.

          I use this approach to paint a fog-of-war opacity mask on a shroud material for my in-game map, which you can see in video: https://youtu.be/Z_OWNkiorQI
          Last edited by Coldscooter; 06-08-2020, 06:42 PM.

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            #6
            Text written on a landscape for example, Thanks Cold and Nath, for your attention hehe I hope I don't disturb you both.
            Some cool unreal projects you may like!


            Developer of GOTA - Survivalism Gladiatorial game Buy the game google gladiators of the arena steam https://store.steampowered.com/app/7..._Of_The_Arena/

            Download the demo Download the demo
            external link Dropbox DropBox

            Become a c++ Professional now C++ Networking Tutorial

            Comment


              #7
              Like this?



              Just use the landscape tool to draw a layer.
              Check out Himeko Sutori, the upcoming tactical RPG where you control armies of over 100 unique characters.

              Comment


                #8
                You can also use a decal.
                Check out Himeko Sutori, the upcoming tactical RPG where you control armies of over 100 unique characters.

                Comment


                  #9
                  Yes, decals are the best way to do this, as you can make a simple transparent TGA image in photoshop, write whatever you want, then just make it a decal material in UDK, and you are done.

                  I have made some grafitti textures (decals) for this Training Map I am going to release as a demo for my game:





                  https://sites.google.com/view/udkultimate/

                  Comment


                    #10
                    Decal Is my choice thanks guys : P
                    Some cool unreal projects you may like!


                    Developer of GOTA - Survivalism Gladiatorial game Buy the game google gladiators of the arena steam https://store.steampowered.com/app/7..._Of_The_Arena/

                    Download the demo Download the demo
                    external link Dropbox DropBox

                    Become a c++ Professional now C++ Networking Tutorial

                    Comment

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