This is something I've noticed with other Unreal engine games like Bioshock, usually if there's a crash your settings can get wiped out. Just about everything goes but most importantly the game and input config files go so you have to redo your custom keyboard bindings and all your video/audio/game settings.
Is there anything a dev can do to prevent this and give the user a less crappy experience? With other games all you could do was set the files to read-only IIRC.
Is there anything a dev can do to prevent this and give the user a less crappy experience? With other games all you could do was set the files to read-only IIRC.
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