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Best way to prevent an Actor from replicating?

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    Best way to prevent an Actor from replicating?

    Usually I just set
    Code:
    RemoteRole=Role_None
    in the default properties.

    I can't remember seeing other ways, so am just wondering if that's how others are doing it to..?

    #2
    I use this:

    Code:
        bReplicateMovement=false
        bReplicateRigidBodyLocation=false
        bSkipActorPropertyReplication=true
        NetPriority=0.1
        RemoteRole=ROLE_None
        Role=ROLE_Authority
    But I don't notice any difference in performance if I remove them (single player).
    Provisional blog: http://cobaltudk.blogspot.com.es/
    Videos: https://www.youtube.com/user/cobaltudk
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    Comment


      #3
      Thanks CobaltUDK

      Comment

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